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While you are in beast form, you cannot use any of your equipment, spells, dragon shouts, or powers, but your attacks increase in power and speed, and you may execute one of four "kill cam" moves. However, other summoned creatures will remain until their timer expires. Summoned thralls, such as dead thralls, will immediately die. The Beast Form power also automatically removes all of your equipment. This means you cannot be a vampire and a werewolf at the same time. The first time you transform using Beast Form, you will immediately be cured of all diseases, including any stage of vampirism. Base health regeneration is set to 0 (unless the Ring of the Hunt DB is equipped).Werewolf Claws: a constant Fortify Unarmed Damage effect that increases with your level (and gives you Resist Damage if Dawnguard is installed)-see table.Base unarmed damage increases to 20 points and reach to 150 points (most races have a base unarmed damage of 4 and a reach of 96).Totem of Fear: grants a higher-level fear shout.
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Totem of The Hunt: reveals nearby prey, similar to a Detect Life spell.Totem of Brotherhood: summons two red pack members to aid you in combat for a limited time.Howl of Terror: enemies flee in fear for 60 seconds and nearby wolves come to your aid.Carrying capacity increases by 2000 points.Stamina regeneration increases from 5% of your total stamina per second to 20%.Your health increases by 50 and stamina increases by 100 (with a Dawnguard added perk, health increases by 150 and stamina by 200).The Beast Form power has the following effects: The Ring of Hircine provides an alternate unlimited means of transformation for werewolves. Every feeding restores 50 points of health and adds an additional 30 seconds of time in Beast Form. You can keep Beast Form active longer by feeding on humanoid corpses (with the Savage Feeding perk, you can feed on almost any dead creature). The Beast Form greater power can be used once per day to transform into a werewolf for 150 seconds.
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